Teacher
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CALISI DANIELE
(syllabus)
The course program takes into account three thematic areas which will be addressed both from a theoretical point of view and through targeted exercises. 1. Advanced three-dimensional modeling The section dedicated to advanced three-dimensional modeling will delve into the modeling of NURBS geometries for the management of complex geometries (single and double curvature surfaces, ruled and developable surfaces, organic surfaces) in their applications to elements of historical, modern and contemporary architecture (systems simple, compound and skewed vaults; helical staircases; roofs and facades). 2. Advanced rendering, lighting and texturing and mapping of three-dimensional models. 3. Visualization and post-production The section dedicated to visualization and post-production will delve into the creation and management phase of raster images that follow defined and conscious compositional and aesthetic rules. The first part of the section will address the issues of texturing models through qualitative materials and textures, the management of lighting in virtual space through different types of light sources to simulate realistic lighting and the export of render images prepared for the phase final post-production. Subsequently, the image management phase will be addressed through raster post-production software, focusing on different types of post-production.
(reference books)
Albisinni, P., Chiavoni, E., De Carlo, L. (a cura di). Verso un disegno “integrato”. La tradizione del disegno nell’immagine digitale. Roma: Gangemi Editore, 2010
Calisi, Daniele. Luce ed ombra nella rappresentazione. Rilettura storica e sperimentazioni idiomatiche. Aracne editrice 2015.
De Carlo L., Paris, L. (a cura di). Le linee curve per l'architettura e il design. Milano: Franco Angeli, 2019.
Hall, S. Parallax. Architettura e percezione. Milano: Postmedia Books, 2004
Valenti, G. M. Di segno e modello. Esplorazioni sulla forma libera fra disegno analogico e digitale. Milano: Franco Angeli, 2022
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