ADVANCED DIGITAL DRAWING
(objectives)
The proposed course, taught by two ICAR/17 Drawing teachers for a total of 4 credits, intends to broaden the students' knowledge of digital representation methods and techniques, providing advanced notions in three-dimensional modeling and visualization processes, useful for the conception, management and communication of architecture. It will consist of two coordinated moments dedicated respectively to: advanced and algorithmic three-dimensional modeling; visualization and post-production. The course is aimed at students of the Bachelor's Degree in Architecture Sciences who have already taken the exam in Geometria Descrittiva and Disegno dell'Architettura.
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Code
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21010203 |
Language
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ITA |
Type of certificate
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Profit certificate
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Credits
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4
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Scientific Disciplinary Sector Code
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ICAR/17
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Contact Hours
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50
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Type of Activity
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Elective activities
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Teacher
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CALISI DANIELE
(syllabus)
The course programme covers three thematic areas that will be addressed both theoretically and through focused exercises. 1. Advanced three-dimensional modelling The section on advanced three-dimensional modelling will explore the modelling of NURBS geometries for the handling of complex geometries (single and double curved surfaces, ruled and developable surfaces, organic surfaces) in their application to elements of historical, modern and contemporary architecture (simple, composite and skewed vaulted systems; helical staircases; ceilings and facades). 2. Algorithmic modelling The second part of the three-dimensional modelling section is dedicated to algorithmic modelling with the introduction of the concepts of 'algorithm' and 'family', the relationship between the 3D workspace and the algorithmic construction of the model, and the relationships between its constituent geometries. A learning phase concerning Visual Programming Language (VPL) tools will be followed by modelling complex curves and surfaces and experimenting with possible formal variations introduced through geometry transformation and repetition/assembly operations. 3. Visualisation and post-production The section dedicated to visualisation and post-production will examine the phase of creation and management of raster images that follow defined and conscious compositional and aesthetic rules. The first part of the section will deal with the texturing of models through qualitative materials and textures, the management of lighting in the virtual space through different types of light sources to simulate realistic lighting, and the export of render images prepared for the final post-production phase. Subsequently, the image management phase will be addressed through raster post-production software focusing on different types of post-production.
(reference books)
Albisinni, P., Chiavoni, E., De Carlo, L. (a cura di). Verso un disegno “integrato”. La tradizione del disegno nell’immagine digitale. Roma: Gangemi Editore, 2010
Calisi, Daniele. Luce ed ombra nella rappresentazione. Rilettura storica e sperimentazioni idiomatiche. Aracne editrice 2015.
De Carlo L., Paris, L. (a cura di). Le linee curve per l'architettura e il design. Milano: Franco Angeli, 2019.
Hall, S. Parallax. Architettura e percezione. Milano: Postmedia Books, 2004
Valenti, G. M. Di segno e modello. Esplorazioni sulla forma libera fra disegno analogico e digitale. Milano: Franco Angeli, 2022
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Dates of beginning and end of teaching activities
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From 01/03/2024 to 30/09/2024 |
Delivery mode
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Traditional
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Attendance
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Mandatory
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Evaluation methods
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A project evaluation
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Teacher
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MANCINI MATTEO FLAVIO
(syllabus)
The course programme covers three thematic areas that will be addressed both theoretically and through focused exercises. 1. Advanced three-dimensional modelling The section on advanced three-dimensional modelling will explore the modelling of NURBS geometries for the handling of complex geometries (single and double curved surfaces, ruled and developable surfaces, organic surfaces) in their application to elements of historical, modern and contemporary architecture (simple, composite and skewed vaulted systems; helical staircases; ceilings and facades). 2. Algorithmic modelling The second part of the three-dimensional modelling section is dedicated to algorithmic modelling with the introduction of the concepts of 'algorithm' and 'family', the relationship between the 3D workspace and the algorithmic construction of the model, and the relationships between its constituent geometries. A learning phase concerning Visual Programming Language (VPL) tools will be followed by modelling complex curves and surfaces and experimenting with possible formal variations introduced through geometry transformation and repetition/assembly operations. 3. Visualisation and post-production The section dedicated to visualisation and post-production will examine the phase of creation and management of raster images that follow defined and conscious compositional and aesthetic rules. The first part of the section will deal with the texturing of models through qualitative materials and textures, the management of lighting in the virtual space through different types of light sources to simulate realistic lighting, and the export of render images prepared for the final post-production phase. Subsequently, the image management phase will be addressed through raster post-production software focusing on different types of post-production.
(reference books)
Albisinni, P., Chiavoni, E., De Carlo, L. (a cura di). Verso un disegno “integrato”. La tradizione del disegno nell’immagine digitale. Roma: Gangemi Editore, 2010
Calisi, Daniele. Luce ed ombra nella rappresentazione. Rilettura storica e sperimentazioni idiomatiche. Aracne editrice 2015.
De Carlo L., Paris, L. (a cura di). Le linee curve per l'architettura e il design. Milano: Franco Angeli, 2019.
Hall, S. Parallax. Architettura e percezione. Milano: Postmedia Books, 2004
Valenti, G. M. Di segno e modello. Esplorazioni sulla forma libera fra disegno analogico e digitale. Milano: Franco Angeli, 2022
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Dates of beginning and end of teaching activities
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From 01/03/2024 to 30/09/2024 |
Delivery mode
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Traditional
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Attendance
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Mandatory
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Evaluation methods
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A project evaluation
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