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20801730 ARTIFICIAL INTELLIGENCE in Computer science and engineering LM-32 N0 MICARELLI ALESSANDRO
(syllabus)
1. Introduction:
- Intelligent Agents. - AI as representation and search.
2. Solving problems by Searching:
-Blind search (Breadth-first search, Uniform cost search, Depth-first search, Iterative deepening search). - Heuristic search (Best First, A*, IDA*, Heuristic Functions). - Approximate Algoritms (Hill Climbing, Simulated Annealing, etc.) - Two-Person games (MiniMax, Alfa-Beta Pruning).
3. Knowledge Representation and Automated reasoning:
- Frames, Semantic Networks, Production Systems. - Case-Based Reasoning. - Knowledge Based Systems.
4. Machine Learning:
- Symbol-Based (Inductive Learning, Decision trees). - Connectionist (Artificial Neural Networks). 5. Communicating, Perceiving and Acting:
- Natural language Processing and Information retrieval. - Computer Vision.
(reference books)
S.J.Russel, P.Norvig "Artificial Intelligence: A Modern Approach", 3/Ed (2010). Pearson Education.
Lecture notes by the professor.
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